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checkpoint.map
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Text File
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2004-02-01
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8KB
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87 lines
// This map has been written by QuArK - Quake Army Knife, QuArK 6.3
// It is a map for the game Torque.
// For more information see QuArK's Home Page : http://www.planetquake.com/quark
// Entity 0
// worldspawn
{
"classname" "worldspawn"
"detail_number" "0"
"min_pixels" "250"
"geometry_scale" "32.0"
"light_geometry_scale" "32.0"
"ambient_color" "0 0 0"
"emergency_ambient_color" "0 0 0"
"mapversion" "220"
// Brush 0
// Map structure:g[2] -> poly:p[1]
{
( -30 12 348 ) ( -30 -244 348 ) ( 34 12 348 ) paintedwood [ 1.00000 0.00000 0.00000 60.00000 ] [ 0.00000 1.00000 0.00000 -5.96683 ] 0 0.50000 2.00017
( -30 16 520 ) ( -30 272 520 ) ( 34 16 520 ) paintedwood [ 1.00000 0.00000 0.00000 60.00000 ] [ 0.00000 -1.00000 0.00000 7.96665 ] 0 0.50000 2.00017
( -30 -756 348 ) ( -30 -755 400 ) ( 34 -756 348 ) paintedwood [ 1.00000 0.00000 0.00000 60.00000 ] [ 0.00000 0.00000 -1.00000 857.85993 ] 0 0.50000 0.40566
( -30 780 348 ) ( -30 781 400 ) ( -94 780 348 ) paintedwood [ -1.00000 0.00000 0.00000 -60.00000 ] [ 0.00000 0.00000 -1.00000 857.85993 ] 0 0.50000 0.40566
( -62 88 318 ) ( -62 88 422 ) ( -62 17 318 ) arrow [ 0.00000 -1.00000 0.00000 158.34011 ] [ 0.00000 0.00000 -1.00000 387.64702 ] 0 0.55370 0.81933
( -60 4 348 ) ( -60 4 400 ) ( -60 260 342 ) paintedwood [ 0.00000 1.00000 0.00000 -1.92067 ] [ 0.00000 -0.02325 -0.99973 857.86002 ] 0 1.99909 0.40555
}
// Brush 1
// Map structure:g[2] -> poly:p[2]
{
( -20 8 348 ) ( -20 -248 348 ) ( 44 8 348 ) paintedwood [ 1.00000 0.00000 0.00000 40.00000 ] [ 0.00000 1.00000 0.00000 -4.03232 ] 0 0.50000 2.00017
( -20 12 520 ) ( -20 268 520 ) ( 44 12 520 ) paintedwood [ 1.00000 0.00000 0.00000 40.00000 ] [ 0.00000 -1.00000 0.00000 6.03214 ] 0 0.50000 2.00017
( -20 -760 348 ) ( -20 -759 400 ) ( 44 -760 348 ) paintedwood [ 1.00000 0.00000 0.00000 40.00000 ] [ 0.00000 0.00000 -1.00000 857.85993 ] 0 0.50000 0.40566
( -20 775 348 ) ( -20 777 400 ) ( -84 775 348 ) paintedwood [ -1.00000 0.00000 0.00000 -40.00000 ] [ 0.00000 0.00000 -1.00000 858.14020 ] 0 0.50000 0.40557
( -52 0 348 ) ( -52 0 400 ) ( -52 -256 354 ) paintedwood [ 0.00000 -1.00000 0.00000 -0.01384 ] [ 0.00000 -0.02325 -0.99973 857.86000 ] 0 1.99909 0.40555
( -50 14 339 ) ( -50 14 437 ) ( -50 89 340 ) arrow [ 0.00000 1.00000 0.00000 -24.70839 ] [ 0.00000 0.02022 -0.99980 437.84923 ] 0 0.58473 0.77231
}
// Brush 2
// Map structure:g[2] -> poly:p[3]
{
( -28 594 -79 ) ( -28 421 -79 ) ( 36 594 -79 ) paintedwood [ 1.00000 0.00000 0.00000 56.00000 ] [ 0.00000 1.00000 0.00000 -438.52997 ] 0 0.50000 1.35495
( -28 593 495 ) ( -28 766 495 ) ( 36 593 495 ) paintedwood [ 1.00000 0.00000 0.00000 56.00000 ] [ 0.00000 -1.00000 0.00000 437.57452 ] 0 0.50000 1.35495
( -28 659 -183 ) ( -28 659 26 ) ( 36 659 -183 ) paintedwood [ 1.00000 0.00000 0.00000 56.00000 ] [ 0.00000 0.00000 -1.00000 -112.29903 ] 0 0.50000 1.62947
( -28 681 -183 ) ( -28 681 26 ) ( -92 681 -183 ) paintedwood [ -1.00000 0.00000 0.00000 -56.00000 ] [ 0.00000 0.00000 -1.00000 -112.29903 ] 0 0.50000 1.62947
( -60 594 -182 ) ( -60 594 27 ) ( -60 421 -182 ) paintedwood [ 0.00000 -1.00000 0.00000 438.39889 ] [ 0.00000 0.00226 -1.00000 -112.29903 ] 0 1.35495 1.62947
( -52 594 -182 ) ( -52 594 27 ) ( -52 767 -181 ) paintedwood [ 0.00000 1.00000 0.00000 -438.39892 ] [ 0.00000 0.00226 -1.00000 -112.29903 ] 0 1.35495 1.62947
}
// Brush 3
// Map structure:g[2] -> poly:p[4]
{
( -28 -750 -78 ) ( -28 -945 -80 ) ( 36 -750 -78 ) paintedwood [ 1.00000 0.00000 0.00000 56.00000 ] [ 0.00000 1.00000 0.00000 491.39442 ] 0 0.50000 1.52600
( -28 -751 495 ) ( -28 -556 498 ) ( 36 -751 495 ) paintedwood [ 1.00000 0.00000 0.00000 56.00000 ] [ 0.00000 -1.00000 0.00000 -492.24279 ] 0 0.50000 1.52600
( -28 -676 -182 ) ( -28 -677 27 ) ( 36 -676 -182 ) paintedwood [ 1.00000 0.00000 0.00000 56.00000 ] [ 0.00000 0.00000 -1.00000 -111.46570 ] 0 0.50000 1.62947
( -28 -652 -181 ) ( -28 -652 27 ) ( -92 -652 -181 ) paintedwood [ -1.00000 0.00000 0.00000 -56.00000 ] [ 0.00000 0.00000 -1.00000 -111.29904 ] 0 0.50000 1.62947
( -60 -748 -176 ) ( -60 -750 33 ) ( -60 -943 -176 ) paintedwood [ 0.00000 -0.99994 -0.01112 -491.49770 ] [ 0.00000 0.00226 -1.00000 -106.84594 ] 0 1.52598 1.62935
( -52 -748 -176 ) ( -52 -750 33 ) ( -52 -553 -175 ) paintedwood [ 0.00000 0.99994 0.01112 491.49768 ] [ 0.00000 0.00226 -1.00000 -106.84594 ] 0 1.52598 1.62935
}
// Brush 4
// Map structure:g[2] -> poly:p[5]
{
( -28 -752 363 ) ( -28 -947 363 ) ( 36 -752 363 ) paintedwood [ 1.00000 0.00000 0.00000 56.00000 ] [ 0.00000 1.00000 0.00000 492.83363 ] 0 0.50000 1.52604
( -28 -751 496 ) ( -28 -556 496 ) ( 36 -751 496 ) paintedwood [ 1.00000 0.00000 0.00000 56.00000 ] [ 0.00000 -1.00000 0.00000 -492.23518 ] 0 0.50000 1.52604
( -28 -655 209 ) ( -28 -655 297 ) ( 36 -655 209 ) paintedwood [ 1.00000 0.00000 0.00000 56.00000 ] [ 0.00000 0.00000 -1.00000 302.30489 ] 0 0.50000 0.69025
( -28 656 209 ) ( -28 656 297 ) ( -92 656 209 ) paintedwood [ -1.00000 0.00000 0.00000 -56.00000 ] [ 0.00000 0.00000 -1.00000 302.30489 ] 0 0.50000 0.69025
( -60 -755 214 ) ( -60 -755 302 ) ( -60 -950 215 ) paintedwood [ 0.00000 -1.00000 0.00000 -494.47394 ] [ 0.00000 -0.00689 -0.99998 302.30493 ] 0 1.52598 0.69023
( -52 -755 214 ) ( -52 -755 302 ) ( -52 -559 213 ) paintedwood [ 0.00000 1.00000 0.00000 494.47392 ] [ 0.00000 -0.00689 -0.99998 302.30493 ] 0 1.52598 0.69023
}
// Brush 5
// Map structure:g[2] -> poly:p[6]
{
( -36 684 -372 ) ( -36 510 -372 ) ( 28 684 -372 ) concrete_1 [ 1.00000 0.00000 0.00000 72.00000 ] [ 0.00000 1.00000 0.00000 -504.52397 ] 0 0.50000 1.35495
( -36 681 -79 ) ( -36 854 -79 ) ( 28 681 -79 ) concrete_1 [ 1.00000 0.00000 0.00000 72.00000 ] [ 0.00000 -1.00000 0.00000 502.53000 ] 0 0.50000 1.35495
( -36 638 -110 ) ( -36 637 -47 ) ( 28 638 -110 ) concrete_1 [ 1.00000 0.00000 0.00000 72.00000 ] [ 0.00000 0.00000 -1.00000 -222.85321 ] 0 0.50000 0.49544
( -36 703 -110 ) ( -36 702 -47 ) ( -100 703 -110 ) concrete_1 [ -1.00000 0.00000 0.00000 -72.00000 ] [ 0.00000 0.00000 -1.00000 -222.85321 ] 0 0.50000 0.49544
( -68 680 -104 ) ( -68 680 -41 ) ( -68 507 -106 ) concrete_1 [ 0.00000 -1.00000 0.00000 501.99508 ] [ 0.00000 0.00921 -0.99996 -222.85320 ] 0 1.35484 0.49542
( -44 680 -104 ) ( -44 680 -41 ) ( -44 854 -103 ) concrete_1 [ 0.00000 1.00000 0.00000 -501.99493 ] [ 0.00000 0.00921 -0.99996 -222.85320 ] 0 1.35484 0.49542
}
// Brush 6
// Map structure:g[2] -> poly:p[7]
{
( -36 -650 -372 ) ( -36 -845 -372 ) ( 28 -650 -372 ) concrete_1 [ 1.00000 0.00000 0.00000 72.00000 ] [ 0.00000 1.00000 0.00000 425.62716 ] 0 0.50000 1.52599
( -36 -652 -78 ) ( -36 -457 -78 ) ( 28 -652 -78 ) concrete_1 [ 1.00000 0.00000 0.00000 72.00000 ] [ 0.00000 -1.00000 0.00000 -427.39761 ] 0 0.50000 1.52599
( -36 -701 -110 ) ( -36 -701 -47 ) ( 28 -701 -110 ) concrete_1 [ 1.00000 0.00000 0.00000 72.00000 ] [ 0.00000 0.00000 -1.00000 -222.18652 ] 0 0.50000 0.49544
( -36 -627 -110 ) ( -36 -628 -46 ) ( -100 -627 -110 ) concrete_1 [ -1.00000 0.00000 0.00000 -72.00000 ] [ 0.00000 0.00000 -1.00000 -221.68652 ] 0 0.50000 0.49544
( -68 -653 -114 ) ( -68 -653 -50 ) ( -68 -848 -116 ) concrete_1 [ 0.00000 -0.99999 -0.00338 -427.85635 ] [ 0.00000 0.00921 -0.99996 -217.39635 ] 0 1.52596 0.49544
( -44 -653 -114 ) ( -44 -653 -50 ) ( -44 -457 -112 ) concrete_1 [ 0.00000 0.99999 0.00338 427.85633 ] [ 0.00000 0.00921 -0.99996 -217.39636 ] 0 1.52596 0.49544
}
}